Features

Explore the features.

Explore the controls behind the menu, from target selection to capture and input. Every licence duration includes the same features.

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01

Aim & tracking

Choose the target point. Set the response. Keep control of the details.

Target selection
Head, neck, body, nearest and random targeting, plus a custom body range.
Custom range & offsets
Place two points on the body selector to define a range, or apply individual X/Y offsets.
Strength, FOV & deadzone
Adjust assistance strength, the detection radius and the centre area where correction stops.
Sticky tracking
Independent enable, strength and toggle key for target retention.
Prediction
Enable movement prediction and tune its calibration for your setup.
Timing & movement
Reaction and target-switch delays, progressive slowdown and humanization controls.
Activation
Primary and backup aim keys, with an optional auto-aim setting.
02

Weapon profiles

An AR and a shotgun do not need the same settings. Give each slot its own profile.

Actual Obsidian weapon profile menu
Five independent slots
Enable each slot separately and assign a weapon-switch binding.
Per-slot aim
Individual strength, FOV, ADS adjustments and X/Y sensitivity.
Per-slot prediction
Enable prediction and assign a prediction key for each weapon profile.
Trigger & recoil slots
Keep trigger and recoil behaviour separate for each slot.
Saved with your config
Store the weapon setup alongside your main aim and game settings.
03

Trigger & recoil

Separate controls for activation, timing and recoil adjustment.

Trigger modes
FOV, inside-target and centreline modes with adjustable detection radius.
Shot timing
First-shot delay and repeat delay, plus optional random delay with minimum and maximum values.
Key activation
Enable key activation and configure the trigger key.
Recoil adjustment
Toggle recoil correction and set its strength, globally or by weapon slot.
04

Visuals & AI

See what the model recognises, with an overlay you can make your own.

Crosshair
Custom crosshair with optional spin, colour, thickness and opacity controls.
Detection indicators
Full or corner boxes, detection lines, target points and confidence labels.
FOV display
Show the aim radius and adjust each widget’s appearance.
Model selection
Choose a compatible model and filter the object classes it detects. A compatible model is required.
Recognition controls
Adjust confidence, NMS threshold and detection input size.
Overlay controls
Enable only the indicators you want and save their settings with your profile.
05

Configs & game settings

Your settings stay together. Start with a preset and change what matters to you.

Config management
Create, load, save, import, export and delete configs. Choose a startup profile.
Starting presets
Balanced, Precision, Smooth and Manual Input Only presets.
Game sensitivity
References for Fortnite, Apex Legends, Siege, Call of Duty and custom games. Enter your in-game sensitivity.
Custom targeting
Save the body point, custom range, offsets and weapon settings in each config.
06

Capture & runtime

Choose the source and input path that fit your hardware.

Desktop capture
Desktop duplication and Windows capture options.
Video sources
Camera and capture-card input, with NDI and UDP options for configured streams.
Multithreaded processing
Separate capture and detection workers, with runtime monitoring.
Performance information
Check processing FPS, runtime information and hardware details in the app.
Colour tracking
Key activation, strength and target colour controls.
Manual Input Only
A mode that disables automated aim, trigger, recoil and colour-tracking outputs. This is not a tournament-approval guarantee.
07

Interface & integrations

A minimal menu, with the option to adjust how it looks and connects.

Interface appearance
Custom accent colour, scale, rounding and transparency.
Discord Rich Presence
Optional integration, requiring a configured Discord application ID.
Mouse & external output
Device settings include Windows mouse input, Arduino, KMBox Net/A, MAKCU, RP2350 and Teensy 4.1 paths.
Xbox input
Tested with an Xbox controller in Fortnite on PC, including aiming and trigger firing. Connect directly to the PC by USB and select CONTROLLER. No Arduino, USB Host Shield or external input bridge is required. Uses the virtual Xbox driver. PlayStation controllers remain untested; console support is unconfirmed.
08

Compatibility.

Implemented options and testing status, so you can check your setup before buying.

Current integration and compatibility status
SetupCurrent status
Windows 10 and 11Target platforms. DirectML build verified; speed depends on the GPU, model and settings.
CUDAValidation pending.
Xbox / XInputTested in Fortnite on PC, including aiming and trigger firing. USB connection directly to the PC; no external input bridge required. Uses the virtual Xbox driver.
PlayStation / DirectInputNot currently implemented.
External input devicesDevice paths are listed in the app. Firmware and hardware compatibility need to be checked for each setup.
NDI / UDP / capture cardInput options implemented. Source configuration and hardware validation required.
Cloud gamingCompatible Windows PC capture setup required.
ConsoleNot confirmed.

No universal device, game, detection-safety or FPS guarantee. Read the usage FAQ.

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